![]() What's also weird is that the only settings you can choose are very easy, easy, and realistic. ![]() ![]() Instead of just setting a global difficulty, you can change different factors like how much damage your units take in combat. Don't play on realistic difficulty if you're newīannerlord's difficulty settings are a little daunting at first because they're so granular. If you're a merchant, you'll want to set up shop in kingdoms with healthy economies or that have an abundance of a certain resource, while aspiring warlords might want to join up with like minded heroes who share a similar combat style. When you're just starting out none of this matters a great deal-and you can always pick up sticks and start over elsewhere without much pain-but it will deeply affect you later. ![]() The Khuzait, for example, are steppe nomads who favor mounted combat, making them a great faction to align yourself with if you fancy yourself a horse person. Kingdoms do have some major differences to keep in mind, like the strength of their economies and armies, the types of weapons and armor they favor, and who their ruling lords and ladies are.
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